We are a gaming community welcoming everyone. We use our discord as a central place for our company and community. We hope you enjoy your stay and make it a long one.
We have an extensive wiki to help you with your progression on our servers as we understand new unfamiliar servers can be daunting at times.
This wiki is arranged by server so take note of which server you are playing on and use that section of the wiki.
NOTE: From server to server mechanics might not be the same. Treat each server as if it is its own server. Our network is Minecraft version 1.20.3 to 1.20.4, some servers are Java only while some of the upcoming ones will be both Java and Bedrock.
Our goal as a MC network is to bring old games into the light again with a new fresh take whilst also adding fresh new games that may have not been seen before. We would like to avoid P2W as much as possible so all our donation packages are earnable in-game through "mirror" ranks and have completely identical permissions to their paid counterparts. Donators will get exclusive early access to games for beta testing but also gain access to Donator only cosmetics.
Mirror ranks have the same game altering permissions as each other just the way you obtain them is different (one is earnable in game and one is buyable)
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Member | VIP | Legend | MVP | Titan | Media |
Cost
|
|
25,000 Points |
£25 Lifetime |
50,000 Points |
£60 Lifetime |
twitch: 1000 followers + 100 subs YouTube: 1500 subscribers |
Prefix |
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|
|
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Supports the Server |
No |
No |
Yes |
No |
Yes |
Yes |
Flying in the Lobby |
No |
Yes |
Yes |
Yes |
Yes |
Yes |
Speed in the Lobby |
No |
Yes |
Yes |
Yes |
Yes |
Yes |
Jump Boost in the Lobby |
No |
Yes |
Yes |
Yes |
Yes |
Yes |
Vanish in the Lobby |
No |
No |
No |
Yes |
Yes |
Yes |
Stacker in Lobbies |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Message Cooldown |
Yes |
Yes |
No |
Yes |
No |
No |
Filter Bypass |
No |
No |
No |
Yes |
Yes |
Yes |
We are a Minecraft server where people can join and have lots of fun playing our unique gamemodes!
You can fill in a website contact form or join our Discord server.
This server offers new kinds of challenges for experienced players including leveling mobs, magic, specialized crafting and more. Experience Minecraft like back when you were new to the game, where everything is scary, and everything can kill you.
Craft powerful magic wands, swords and more bringing a fun experience to GamerCraft with up to 200 spells. Casting spells earns you Spell Points (SP) which you can spend through your enchanting table to add offensive, defensive, and quality of life spells.
Players can craft magic items with easily obtainable vanilla items in-game such as diamonds, emeralds, amethyst shards, sticks, lapis, etc.
Magic Wands are the most commonly used Magic item and very easy to craft in the vanilla crafting table. Players start out with one offensive spell. The more you cast spells, the more you level up each individual spell and you earn Spell Points to spend on more spells.
Legend: (see image)
a=amethyst shard, d=diamond, s=stick, e=emerald, x=empty slot
xax
dse
xxx
Learn Spells by right-clicking your Wand (or other Magic item) on an Enchanting Table.
Right clicking your Wand (or other Magic item) on an Enchanting Table brings up a new GUI where you can learn new Spells, check Spell progress, and more.
Magic Swords function as a hybrid between a Wand and a sword giving you access to some of the Spells and putting a sword in your hand at the same time so players do not have to switch back and forth between a sword and wand. Only some of the spells are available on the Magic Sword.
Legend: (see image)
a=amethyst_shard, s=stick, x=empty
xax
xax
xsx
Magic Bows function as a hybrid between a Wand and a bow giving you access to the arrow Spells and putting a bow in your hand at the same time so players do not have to switch back and forth between a bow and wand. Only the arrow spells are available on the Magic Bow.
Legend: (see Image)
a=amethyst_shard, b=vanilla bow, x=empty
xax
xbx
xax
Mana Talismans boost a player's Mana, Mana Regeneration, and Spell Points earned. Keep it in your off hand while using your Magic items to activate these boosts.
Legend: (see image)
n=nether_quartz, a=amethyst_shard, x=empty
xnx
nan
xnx
Mana Hat boosts a player's Mana, Mana Regeneration, and Spell Points earned. Wear it in your head while using your Magic items to activate these boosts.
Legend: (see image)
b=blue_wool, a=amethyst _shard, e=end_rod, x=empty
bab
bxb
exb
Craft a Broomstick to fly around. The flight duration is limited at first, but the more you fly, the more the Broomstick levels up increasing that duration.
Legend: (see image)
a=amethyst shard, w=wheat, s=stick, p=phantom_membrane, x=empty slot
xsx
xax
wpw
Craft a Broom Boost Upgrade and drag it onto your Broomstick to increase its speed. Note: You can only have one Broom Upgrade enabled at a time on the Broomstick.
Legend: (see image)
g=gunpowder, s=slime_ball, f=fire_charge, x=empty slot
xxg
sfg
xxg
Craft a Broom Glider and drag it onto your Broomstick to maximize how long you stay in the air.
Legend: (see image)
s=slime_ball, e=elytra, x=empty slot
sss
xex
xxx
Craft Night Vision Goggles to see in the dark without potions or pesky particle effects. Handy for cave diving and mining.
Player gains Night Vision but loses some Mana Regeneration.
Legend: (see image)
a=amethyst _shard, n=nether_brick_fence, x=empty
ana
nxn
nxn
Players on GamerCraft can protect their builds by creating and fueling a Claim Chest. All players can claim up to 50 chunks, and can increase that number either through grinding for VIP or MVP Rank or by purchasing Legend or Titan ranks through our Store.
Per Player Loot Chests
Loot Chest contents on the GamerCraft server are generated per player and are unbreakable.
Check every loot chest, even shipwreck chests, uncovered buried treasure chests, dungeon chests, bastion chests, or any chest generated by Minecraft. Look inside to get your goodies! Even other members of your party can open the chests immediately and get loot too!
First off, you pretty much always want to start unlocking your Novice Smithing perk, as this makes your wooden tools significantly better.
You can even, if you want to, craft some leather armor which significantly increases your survive-ability in case you struggle with that.
Use /skills and navigate to the Smithing tab, there, unlock Novice Smithing.
When you just start a game it is not recommended to dive into a cave right away for mining, as your only real available tools will be made of wood and stone. Iron and above will not be of sufficient quality to get decent use out of.
If you want to focus on good gear right away, collect a stack or two of wooden logs and a couple stacks of cobblestone. Using these, craft wooden pickaxes until you reach level 20, unlock Apprentice Smithing, and then stone pickaxes until you reach level 40. In /skills you can now unlock Adept Smithing, and once you've done this your iron and gold equipment will be of significantly higher quality.
Don't forget to temper your tools! Once you've done that it is much safer to explore cave systems.
You may have noticed many regular recipes no longer work, and the ones that do are a bit weaker. This is because they now require a little bit more work to be made.
❗ Each "tier" of materials has an intended smithing level of usage.
> Before this level, tools made of these materials will be worse than vanilla.
> After this level, they will be better than vanilla.
IF you invest a skill point in its respective tier, in the /skills menu.
The further under this level you are, the worse items will be!
I) Wood/Leather: level 0
II) Stone/Chainmail: level 20
III) Gold/Iron: level 40
IV) Diamond: level 60
V) Netherite: level 80
Wood, leather, and stone use the same recipes as in vanilla.
You now have access to new recipes for chainmail armor
❗ Iron, Gold, Diamond, and Netherite now requires a slight change to ingredients
Gold and Iron need to be heated on a campfire, or in a furnace/blast furnace first.
Metals become more malleable as they're heated up, allowing them to be forged in more useful items.
Diamond needs to be made unstable first, as its usual stable crystalline structure makes it impossible to form.
Likewise, Netherite being a metal also needs to be heated. However, Netherite needs much more heat to be forge-able, and a soul-campfire or blast furnace can accomplish this.
You might notice your items are, despite being of pretty good quality, are still pretty mediocre. This is because you've not finished them yet.
All metallic, diamond, and stone items can be heated up and then cooled down. This tempers the item and greatly improves durability.
The higher the item's quality, the greater the effect of these upgrades.
Cooling is done by throwing the item into a water-filled cauldron
Wooden and leather items (including bows and fishing rods) can be made more durable by waxing the wood using melted wax.
To craft this, take honeycomb and put it in a furnace (or similar) and combine the melted wax with your item of choice.
Most upgrades are done in a similar fashion, where you combine your item with another one to improve it some more.
Armors when you just craft them are sort of crude and don't fit your body well, so you can fit them by adding extra material like so.
This will improve the armor and toughness value.
Forged weapons aren't very sharp when you just made them, and so you can combine them with a sharpening stone to sharpen them.
After they've been sharpened, you can polish them to get them as sharp as possible.
The handle is still pretty crude, so to make it feel better you can bind it in leather. This will improve attack speed.
You can reinforce the bowstring on bows and crossbows to make arrows shot from them faster
Description
Landscaping is your proficiency in terraforming and woodcutting. The higher your skill in landscaping, the more resources you'll be able to extract from the ground and forests. Landscaping also offers abilities to make building a bit less tedious and means to cut down entire trees at once. But landscaping is admittedly the most tame skill.
How to gain EXP
You get experience through woodcutting and digging.
Perks
Forester I-II-III
I: 5% chance for 1 experience per log broken, 50% rare drop rate
II: 10% chance for 1 experience per log broken, 150% rare drop rate
III: 20% chance for 1 experience per log broken, 300% rare drop rate
Requires level 0-40-80
Digging I-II-III
I: 5% chance for 1 experience per block dug, 50% rare drop rate
II: 10% chance for 1 experience per block dug, 150% rare drop rate
III: 20% chance for 1 experience per block dug, 300% rare drop rate
Requires level 0-40-80
Felling I
Cutting oak trees while sneaking now breaks the entire tree. Planted saplings grow slightly faster
Requires level 20
Felling II
Felling now also works on birch and acacia trees. Planted saplings grow even faster
Requires level 40
Felling III
Felling now also works on dark oak trees, and its cooldown is reduced to 5 seconds. Planted saplings grow even faster
Requires level 60
Sustainable Woodcutting
Broken trees immediately replant their saplings, felling now also works on jungle and spruce trees.
Requires level 80
Exotic Wood
Felling now works on all the nether-wood types, and its cooldown is removed. Planted saplings grow even faster.
Requires level 100
Green Touch
Grants the ability to convert stone-type blocks to their mossy variant and dirt to grass
Requires level 20
Fracturing Touch
Grants the ability to damage stone-type blocks, e.g. stone bricks to cracked stone bricks, stone to cobblestone, cobblestone to gravel.
Requires level 40
Blazing Touch
Grants the ability to melt certain blocks, such as sand to glass or clay to terracotta.
Requires level 60
Description
Farming is your proficiency in... farming. The higher your skill in farming, the more food you'll be able to extract from crops and the more valuables you can find while fishing. Farming also incentivizes flower cultivation as flowers now drop rare and useful potion ingredients.
How to gain EXP
You get experience through farming, fishing, and breeding animals.
Special Notes
Fishing loot can be improved further with the Luck buff, Luck of the Sea enchantment, and using certain potions and equipment upgrades.
Perks
Gardener
Grants a 10% chance for 1 experience per crop harvested
Requires level 0
Cultivator
Grants a 25% chance for crops to immediately grow 1 stage when planted. Vegetarian food feeds 30% more.
Requires level 20
Botanist
Grants a 100% rare drop multiplier, and a 20% chance for 1 experience per crop harvested
Requires level 40
Green Thumb
Right clicking a crop instantly harvests and replants the crop, and crops have a 75% chance to immediately grow a stage. Additionally, vegetarian food feeds 40% more.
Requires level 60
Exotic Botanist
Grants a 300% rare drop multiplier, a 30% chance for 1 experience per crop harvested, and crops always grow at least 1 stage when planted as well as a 25% chance to grow a second stage.
Requires level 60
Aspect of Demeter
Grants the Ultra Harvest ability, which allows you to harvest up to 128 crops instantly if harvesting a crop while sneaking
Requires level 100
Masterful Botany
Chance for crops to immediately grow a second stage is increased to 75%, increases crop drop rate to 2.5x, and grants a 40% chance to drop 1 experience per crop harvested.
Requires level 100
Amateur Husbandry
You gain 30% more experience from animal breeding, meats feed you 30% more, and animals grow up 10% faster
Requires level 20
Butcher Skills
Grants 50% increased drops from animals, and you deal double damage against them.
Requires level 40
Experienced Husbandry
You gain double experience from animal breeding, meats feed you 40% more, and animals grow up twice as fast.
Requires level 60
Beekeeping
Bees will never be aggressive towards you, and hives have a 50% chance to be harvested again
Requires level 40
Hobby Fisherman
You gain 30% more experience from catching fish, fish feeds you 30% more, and you catch fish 10% faster.
Requires level 20
Improved Bait
Your catches improve in quality by 0.5, and you catch fish 20% faster.
Requires level 40
Magnetic Hook
Your catches improve in quality by 1.5, fish feeds you 40% more, and you catch fish 30% faster.
Requires level 60
Enchanted Bait
Your catches improve in quality by 2.5 and you catch fish twice as fast.
Requires level 80
Enchanting works mostly the same as in vanilla, except you may see your enchantments are significantly weaker than before.
NOTE Unlike Alchemy, there are no limitations in which enchantments you can and can't get. There are certain item upgrades related to enchanting, though, which do need to be unlocked.
Quite simple, you haven't leveled Enchanting enough yet.
Your skill in enchanting determines how many levels are added or removed from your enchantments. This also affects the anvil, as you won't be able to combine enchantments to get higher levels either.
This means that at the start, your enchantments will look something like this:
But as you level up enchanting, they may look closer to this:
You may further amplify your enchanting skill using potions, Alchemy features a new potion recipe that boosts your enchanting skill further.
Enchanting EXP is determined by the enchantments you get, how rare they are, and their levels. Rare enchantments will grant far more experience than common ones.
I) Wood/Leather: level 0
II) Stone/Chainmail: level 20
III) Gold/Iron: level 40
IV) Diamond: level 60
V) Netherite: level 80
Enchanting EXP is determined by the enchantments you get, how rare they are, and their levels. Rare enchantments will grant far more experience than common ones.
If you're looking to level up cheaply, I suggest not going for the 3rd rank enchantments in the enchantment table. Especially in early game you would be spending a lot of enchanting experience for not a lot of gain. The 1st and 2nd rank are much more worth to use in terms of leveling.
Items that can possess a lot of enchantments are best for leveling enchanting, items such as gold boots or gold swords are more likely to get more, and stronger enchantments and thus more exp.
Upgrades are different from regular enchantments in that they can't be combined with eachother to make them stronger, they can't be removed with a grindstone, and they're instead obtained through crafting recipes. However, they do benefit from the enchanting skill and grant some experience when crafted. These upgrades are unlocked as you progress through enchanting.
Upgrades become stronger as you progress through enchanting, these results may not apply to you
Upgrade of Curse:
Reduces immunity frames when attacking enemies
For swords only
Upgrade of Reach:
Increases attack reach
For swords and axes
Upgrade of Bleeding:
Increases bleed damage and chance
For axes only
Upgrade of Experience:
Increases enchanting experience gained, at the cost of reduced damage dealt and curse of vanishing
For all armors
Upgrade of Learning:
Increases skill experience gained, at the cost of increased damage taken and curse of vanishing
For all armors
Upgrade of Armor:
Increases armor by a percentage
For all armors
Upgrade of Archery:
Increases ranged damage, accuracy, and chance to not spend ammo
For helmets only
Upgrade of Alchemy:
Increases brewing speed, quality, and chance to save ingredients
For helmets only
Upgrade of Smithing:
Increases Smithing quality, and grants some added fire damage resistance
For chestplates only
Upgrade of Mining:
IIncreases Mining drops, rare drops, and TNT explosion radius
For chestplates only
Upgrade of Farming:
Increases Farming drops, rare drops, and fishing luck
For leggings only <<Values are off in this picture, fixed by the time this wiki goes live>>
Upgrade of Woodcutting:
Increases Woodcutting drops and rare drops
For leggings only <<Values are off in this picture, fixed by the time this wiki goes live>>
Upgrade of Digging:
Increases Digging drops and rare drops
For leggings only <<Values are off in this picture, fixed by the time this wiki goes live>>
Upgrade of Immunity:
Increases Digging drops and rare drops
For boots only
Brewing mostly works the same as in vanilla, except a lot of recipes are temporarily locked off to the player and your brewed potions will be a lot weaker at the start. Potions still use an Awkward Potion as base, with the exception of Weakness Potions where this is optional.
Steelblossom
Drops from: dandelions, tulips, poppies
Chance: 1% base (amplified by farming rare drop rate)
Shimmerleaf
Drops from: dandelions, tulips, poppies
Chance: 1% base (amplified by farming rare drop rate)
Ambrosial Nectar
Drops from: blue orchids, alliums, azure bluets, oxeye daisies, cornflowers, lilies of the valley
Chance: 0.2% base (amplified by farming rare drop rate)
Pollen Stalks
Drops from: blue orchids, alliums, azure bluets, oxeye daisies, cornflowers, lilies of the valley
Chance: 1% base (amplified by farming rare drop rate)
Bustling Fungus
Drops from: brown and red mushrooms
Chance: 1% base (amplified by farming rare drop rate)
Withered Filament
Drops from: crimson and warped fungi
Chance: 1% base (amplified by farming rare drop rate)
Tutor's Lotus
Drops from: lily pads
Chance: 1% base (amplified by farming rare drop rate)
Goldroot
Drops from: hanging roots, potatoes, carrots
Chance: 0.5% base (amplified by farming rare drop rate)
Knightsreed
Drops from: sugar cane
Chance: 0.5% base (amplified by farming rare drop rate)
Desiccated Bark
Drops from: all log types
Chance: 0.5% base (amplified by woodcutting rare drop rate)
Trinkets are accessories that add buffs to a player's stats. You access the Trinkets slots by first opening your player inventory and then clicking outside your inventory screen.
The Base ring, necklace, & bracer/armband adds no buffs to your states. You must have a base item in order to craft the accessory with the buffs you want.
NOTE: When using the Recipe Book with these recipes, substitute the Gold Nugget with a Base Ring.
Ring of Shattering: Base Ring + Prismarine Shard = Buffs Armor Penetration
Ring of Protection: Base Ring + Netherite Ingot = All damage reduced
Ring of Reach: Base Ring + Eye of Ender = Buffs melee attack reach
Ring of Deflection: Base Ring + Netherite Scrap = Projectile damage reduced
Ring of Obsidian: Base Ring + Obsidian = Fire damage reduced
Ring of Warding: Base Ring + Emerald = Magic damage reduced
NOTE: When using the Recipe Book with these recipes, substitute the Gold Nugget with a Base Necklace.
Magic Quiver: Base Necklace + Spectral Arrow = Archery damage and ammo usage buff
Amulet of the Avenger: Base Necklace + Blaze powder = All damage buff
Amulet of Mania: Base Necklace + Blaze Rod = Severe damage buff, but more damage taken
Amulet of Vitality: Base Necklace + Glistening Melon Slice = Additional max health
Amulet of Adrenaline: Base Necklace + Feather = Movement speed buff
Cross Necklace: Base Necklace + Diamond = Immunity frames buff
NOTE: When using the Recipe Book with these recipes, substitute the Gold Nugget with a Base Bracer.
Adhesive Bandaid: Base Bracer + White Wool = Bleeding damage reduced
Band of Regeneration: Base Bracer + Ghast tear = Healing buff
Band of Precision: Base Bracer + Flint = Critical chance and critical damage buff
Bezoar: Base Bracer + Cactus green (dye) = Poison damage buff
Armored Bracer: Base Bracer + Iron block = Armor buff
Band of Force: Base Bracer + Iron ingot = Attack knockback buff
Builders Wands can be crafted to help players build large projects. Players can can gain the ability to craft Builders Wands either through grinding for VIP or MVP Rank or by purchasing Legend or Titan ranks through our Store.
LEGEND: (see image)
r=redstone, b= blaze rod, i=hot_iron_ingot x=empty
xri
rbr
brx
LEGEND: (see image)
p=piston, c=chest b= blaze rod, i=hot_iron_ingot, r=redstone, x=empty
xpi
rbc
brx
Have you ever been out adventuring and needed a place to rest and heal? Dotted around GamerCraft are Safe Zones where you will find a Healer, beds to refresh yourself, an Enchanting Table, Cauldron, a nice crackling campfire and best of all, where mobs do not spawn.
Players can become infected with various diseases. Interaction with surroundings can bring about infection and a player's temperature and sickness will go up as time passes causing various effects. Effects are applied to a player as they get more unwell. Some Diseases are Infectious and can spread to other players. Players can to apply cures to other players.
To increase immunity to one particular disease you are able to craft curative potions you for that disease. Players can use the cure on themselves or another player to increase the immunity level to that disease.
Syringe:
Plague:
Cure: sugar + water_bottle
ChickenPox:
Cure: gunpowder + water_bottle
Swamp Fever
Cure: brown_mushroom + water_bottle
Cholera
Cure: glowstone_dust + water_bottle
Broken Leg
Cure: 6 sticks (stick stick air | stick stick air | stick stick air)
Players become thirsty through normal gameplay. A player's thirst level is tracked by a bar at the top center of your screen. Thirst can be quenched either with a water bottle or a boiled water bottle.
Thirst can be quenched either with a water bottle or a boiled water bottle.
Water Bottles give players 20% refreshment.
Boiled water bottles give players 25% refreshment. You boil water in a normal furnace.
Player's endurance decreases through normal gameplay.
A player's endurance is affected by:
How to control or recover your endurance:
(image: Endurance bar halted by eating glowberries)
The Marketplace at Spawn features several shops. Check them frequently for helpful items.
Note: Server shop items, quantities, and prices are subject to change in order balance the server economy and make rarer items more available for players.
Server Shop
Auctions
Player Shop
Need a more laid-back game experience? Pendle is made for you plus we toss in a little tech to shake things up a bit.
The world has suffered an apocalypse and you can only survive underground. There are other dimensions, but the environment and its inhabitants are hostile.
Do you love grinding? This is the one for you! Grind while hanging on by the skin of your teeth. Don't fall, it's a long way down.
Players are challenged with surviving by starting with just one block which changes each time it is mined/broken. You have to make yourself a safe haven in a world whose resources are dependent on the one block. Every time a player mines/breaks the block, the Phase will progress until you have mined enough to progress to a new Phase with different blocks.
Are you looking a Vanilla Survival Multi-Player (SMP) to play with a couple of friends? Then Realms is perfect for you.
▶️ World Upgrade Prices and Size information coming soon.
This is the perfect place to work out ideas before building them on any of our survival servers, or just build for fun. All Member rank players can claim up to four (4) plots. See our Store for purchasable perks and Ranks that increase the number of plots a player can claim or gain world edit on our Creative server.